Sharp Shooter
3D FPS Game, Unity

Sharp Shooter is a 3D first-person shooter game set in a futuristic sci-fi arena, developed using Unity. The game challenges players to eliminate waves of robotic enemies, including aggressive mini robots and stationary laser-shooting turrets.
Key gameplay features include:
Multiple weapon types: Pistol for precision, machine gun for rapid fire, and sniper for long-range kills
Enemy spawning system: Mini robots spawn through destructible portals, adding strategic depth to combat
Laser turrets: Stationary enemies that require tactical positioning and quick reflexes
Ammo management: Ammo boxes are scattered throughout the level, encouraging exploration and resource strategy
The project focuses on core FPS mechanics such as shooting, weapon switching, enemy AI, and immersive level design. Sharp Shooter was built to deepen my understanding of 3D game development, player interaction, and combat flow, while also experimenting with sci-fi themes and visual feedback systems.